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Cities skylines noise pollution
Cities skylines noise pollution






I would recommend 3 exits per 2×2 tile at max (possibly exiting off either side of the tile border so 3 per 2 tiles). Traffic / Highway Managment – Guys, the more highway options you give with complex (custom) interchanges, the better traffic in the intercity will be. You should in theory, only make the switch when you can also have a wastewater treatment facility with it in the same water body. It does not treat the area you expose it to that is already polluted! It simply treats any new product in the system flowing through it! It is my recommendation that you start your small towns off with wells instead of pumping stations anyway. The engineering purpose of wastewater treatment is to make the byproduct of human water consumption healthier for the environment. Wastewater Treatment Facilities – another big mistake I see players making already is that once they get access to the wastewater facility, they fail to remove the old pumps. Do the same when taking traffic back out. Lead them from the primary off-highway one-way avenues into a secondary large one way avenue and once funneled there, start giving two way directional options on supporting avenues / roads. The best off-ramp road systems for flowing traffic into cities is simply a large one way street with left, rights, and straight options. Do NOT place them right off the highways like I have seen in so many videos! In fact, city physical centers should be the only placement area for such traffic tools when you would like to connect a network of roads without creating a massive center city traffic jam. I do have a few tips for players who are getting started and will hopefully be able to answer questions relating to urban development that may alleviate some gameplay issues for you. It’s obvious you all have awesome engineering and political advisors. Most people who enjoy this game will never come to truly appreciate the authenticity you guys have put into this work of art. In real life we have something called ArcGIS as a tool for mapping and geographic analysis, but this game is like a living, breathing, virtual version and it is just so much fun.

CITIES SKYLINES NOISE POLLUTION PROFESSIONAL

I can’t tell you from a professional standpoint that I am impressed at how realistic this game, infrastructure, and urban policies in particular all accurately reflect the challenges we face in real life city/county planning. Now, on to the game and urban planning & development. I sincerely hope more people who have been jaded by simcity and EA as a publisher will find the light in supporting your business ethic. Also one day will likely start providing gameplay videos on a stream/YouTube channel.įirst, I’d like to thank Paradox Interactive for being so close to their gaming community and delivering a quality product and continuing to support the community with fixes. In this guide I hope to use professional experience and gameplay experience to help players with urban development questions and hopefully improve their city’s efficiency. Cities Skylines Urban Planning and Development Guide by Vanquish






Cities skylines noise pollution